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《Go! : more than a game》 by Peter Shotwell(epub格式)

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发表于 2016-4-17 19:11:12 | 显示全部楼层 |阅读模式
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目录
Acknowledgments
How to Use This Book
Introduction
PART ONE : GO BASICS
1. “Go Is to Life As Life Is to Go”—The Capturing Game
2. Go Is a Game Between Living Groups
3. A Preview and A Review: Live and Dead Shapes
4. Go Is a Game of Territory (and Potential Territory)
5. Handicap Go—The Great Equalizer
PART TWO : BEGINNING PLAY
6. The Harmony and Balance of a Mental Martial Art
7. Two Professional 9 x 9 Games
PART THREE : INTERMEDIATE PLAY
8. The Stones Talk to Each Other
9. The First 13 x 13 Game
10. Making Good Shape
11. The Second 13 x 13 Game
PART FOUR : ADVANCED PLAY
12. Direction of Play
13. Go on the Big Board—A 19 x 19 Game
14. Some Fusekis and Josekis
15. A Second Look at Some of the Games
PART FIVE : FURTHER EXPLORATIONS IN GO
16. The History of Go
17. Go and Western Science
18. Go, Business, and the Thirty-Six Strategies of the Dark School of Daoism
19. Update—Recent Developments
Computer Go Turns into Supercomputer Go
Surreal Numbers and Combinatorial Game Theory
Go Combinatorics: The Maximum Number of Possible Go Positions, Games and their Lengths
Asian Go
Two Giant Tibetan Go Boards
A Re-dating and Re-Interpretation of the Pre-Han Confucian Go Passages
Where to Go from Here: Go Resources and Equipment
Go Equipment
Notes
Glossary and Pronunciation of Japanese Terms in this Book


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